This is a game that I worked on briefly during spring of this year. The goal was for each player to bring scientists of different types back to their base to build a rocket and each scientist would modify a different parameter. There was also going to be some Streets of Rage style beat em up action and the fun would come from not knowing when your opponent would launch. If you launched too early you might not make it to space and would have to start over again.
I got to the point where some of the basic gameplay was in place. You can pick up scientists and bring them back to your base and they do affect the various attributes of your rocket. You can also launch the rocket but nothing happens if you make it to space. It’s not really fun yet but I feel like it still has potential and I may work on it again in the future if only to see if I can make it compelling and fun.
I’ll try and get video of it up soon so that you can see it in action.