Making better tools

The post on ld about which tools should be allowed in the competition has inspired me to try and create better tools for making my own games. I typically develop with c++ but when it comes to gui’s and rapid development it isn’t my first choice. So I decided to try throwing something together in c#. Thanks to the tao framework I was able to get a opengl window up in running in a windows forms app. Right now I’m just fooling around and haven’t committed to making anything specific but hopefully this will let me make better editors than notepad in the future.

Progress so far: